Please respond to this post with feature requests for jbUnity Tools. Be specific and provide information about why you think the feature you are requesting is useful. Requests with enough momentum will likely be included in the next release (providing they’re possible!) Looking forward to seeing what you all come up with.
Help! jbUDK Tools jbUDK Tools is a script for Maya that manages the setup and maintenance of the Maya grid, camera and unit settings, simplifies export operations and improves workflow between Maya and the Unreal Development Kit. Please contribute to the development and support of jbUDK Tools! Grid Settings UDK Grid — Establishes an optimal Maya grid and […]
Help! jbUnity Tools jbUnity Tools for Maya aids in the setup and maintenance of the Maya grid, camera and unit settings, asset management and exporting of assets for the Unity game engine. Grid Settings Unity Grid — Establishes an optimal Maya grid and camera settings for creating Unity assets. It’s recommended to also switch your scene to […]
Hey there… Thanks for using one or more of the scripts or products from CGARTISTRY.com. In support of independent developers, small teams and tinkerers, it’s always been a priority to keep many of the scripts at CGARTISTRY available at a low cost. That said, it takes considerable time and effort to develop and maintain products […]
Help! Duplicate Super Special Duplicate Super Special is a powerful array construction utility based on the concept of simple duplication. Duplicate Super Special allows you to build ordered arrangements (arrays) of objects between two points at any angle in space and construct radial arrangements of objects quickly and intuitively around objects oriented at any angle in […]
The most popular feature request in The Rigging Toolbox has been an IK/FK switch/blend for legs. This is not hard to do and will be in the next major release. The lack of this feature also highlights some of the key differences between character animation rigs for film/video, and games. Some of the developers who […]