jbUnity Tools for Maya aids in the setup and maintenance of the Maya grid, camera and unit settings, asset management and exporting of assets for the Unity game engine. Based on the popular jbUDK Tools and initially developed to maintain consistency on small production teams, jbUnity Tools has been downloaded thousands of time and is in use all over the world.
Includes: * Quick switch between meters and centimeters * Ability to change grid divisions on the fly and set custom divisions with multiple presets * Tools to relocate pivots and/or meshes to common locations for level design * Tools to create common reference objects * A muti-field calculator for mm, cm, m, km, in, ft, yd, mi * Mulitple export options and a batch exporter for the FBX file format that uses custom fbx preset files Help file can be found here: jbUnity Tools Help
While listed as free, we like to think of this product as being worth more than that. It is to us! Please support future development by clicking here.
Windows and OS X. Autodesk Maya 2012, 2013, 2014, 2015. Developed by Josh Buck.
What’s new in 1.42:
- Code cleanup
- Completely rewritten exporters with clearer options for individual exports — see help page for details.
- Better handling of FBX export preset files with clearer error reporting.
What’s new in 1.44:
- Fixed window scale bug for Maya 2015
- Removed support for Maya 2011 (if you MUST use Maya 2011, please try the Maya 2012 version)